I love the smell of UnrealEd crashing in the morning. – tarquin

UE3:UTUIScene_MOTD (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_Hud >> UTUIScene_MOTD
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

bFadingOut[edit]

Type: bool


DrawPanel[edit]

Type: UTDrawPanel

Modifiers: transient


Panel[edit]

Type: UISafeRegionPanel

Modifiers: transient


Subobjects[edit]

SceneEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTUIScene_Hud.SceneEventComponent

No new values.

Functions[edit]

Events[edit]

Finish[edit]

event Finish ()


PostInitialize[edit]

event PostInitialize ()

Overrides: UIScreenObject.PostInitialize

Called after this screen object's children have been initialized

Other instance functions[edit]

AnimEnd[edit]

function AnimEnd (UIObject AnimTarget, int AnimIndex, UIAnimationSeq AnimSeq)

Overrides: UTUIScene.AnimEnd

Called when an animation on this scene has finished.