Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTUIScene_MapVote (UT3)

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UT3 Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_Hud >> UTUIScene_MapVote
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

MapList[edit]

Type: UTDrawMapVotePanel

Modifiers: transient


TimeRemaining[edit]

Type: UILabel

Modifiers: transient


VoteRI[edit]

Type: UTVoteReplicationInfo

Modifiers: transient


Default values[edit]

Property Value
bAlwaysRenderScene True
bDisplayCursor True
bRenderParentScenes False
SceneInputMode INPUTMODE_MatchingOnly

Subobjects[edit]

SceneEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTUIScene_Hud.SceneEventComponent

No new values.

Functions[edit]

Events[edit]

PostInitialize[edit]

event PostInitialize ()

Overrides: UIScreenObject.PostInitialize

Called after this screen object's children have been initialized

Other instance functions[edit]

InitializeVRI[edit]

function InitializeVRI (UTVoteReplicationInfo NewVoteRI)