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UE3:UTDrawMapVotePanel (UT3)
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Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget >> UTDrawPanel >> UTDrawMapVotePanel |
Contents
- Package:
- UTGame
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'UTDrawMapVotePanel'[edit]
SelectionTextColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 0 |
G | 255 |
R | 255 |
TextColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 255 |
R | 255 |
TextFont[edit]
Type: Font
Default value: MultiFont'UI_Fonts_Final.Menus.Fonts_Positec'
Internal variables[edit]
Index[edit]
Type: int
Modifiers: transient
TopIndex[edit]
Type: int
Modifiers: transient
VoteRI[edit]
Type: UTVoteReplicationInfo
Modifiers: transient
Subobjects[edit]
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UTDrawPanel.WidgetEventComponent
No new values.
Functions[edit]
Events[edit]
DrawPanel[edit]
event DrawPanel ()
Overrides: UTDrawPanel.DrawPanel
Handle drawing in script
GetSupportedUIActionKeyNames[edit]
Overrides: UIScreenObject.GetSupportedUIActionKeyNames
Allow Script to add UI Actions
PostInitialize[edit]
event PostInitialize ()
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized
Other instance functions[edit]
FindItemUnderCursor[edit]
function FindItemUnderCursor ()
InitializeVRI[edit]
function InitializeVRI (UTVoteReplicationInfo NewVoteRI)
ProcessInputKey[edit]
function bool ProcessInputKey (const out UIRoot.SubscribedInputEventParameters EventParms)