Always snap to grid
UE3:UTUIScene_TimedTutorialMessage (UT3)
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Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_TimedTutorialMessage |
- Package:
- UTGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties[edit]
bFinished[edit]
Type: bool
Modifiers: transient
MessageText[edit]
Type: UILabel
Modifiers: transient
OnTime[edit]
Type: float
Modifiers: transient
Default values[edit]
Property | Value |
---|---|
bAlwaysRenderScene | True |
bDisplayCursor | False |
bPauseGameWhileActive | False |
SceneInputMode | INPUTMODE_None |
SceneRenderMode | SPLITRENDER_Fullscreen |
Subobjects[edit]
SceneEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UTUIScene.SceneEventComponent
No new values.
Functions[edit]
Events[edit]
PostInitialize[edit]
event PostInitialize ()
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized
Other instance functions[edit]
AnimEnd[edit]
Overrides: UTUIScene.AnimEnd
Called when an animation on this scene has finished.
SetValue[edit]
function SetValue (string Text)