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UE3:UTUIScene_TutorialMessage (UT3)

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UT3 Object >> UIRoot >> UIScreenObject >> UIScene >> UTUIScene >> UTUIScene_TutorialMessage
Package: 
UTGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties[edit]

bFinished[edit]

Type: bool

Modifiers: transient


MessageText[edit]

Type: UILabel

Modifiers: transient


OnTime[edit]

Type: float

Modifiers: transient


Default values[edit]

Property Value
bAlwaysRenderScene True
bDisplayCursor False
bPauseGameWhileActive False
SceneRenderMode SPLITRENDER_Fullscreen

Subobjects[edit]

SceneEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTUIScene.SceneEventComponent

No new values.

Functions[edit]

Events[edit]

PostInitialize[edit]

event PostInitialize ()

Overrides: UIScreenObject.PostInitialize

Called after this screen object's children have been initialized

Other instance functions[edit]

AnimEnd[edit]

function AnimEnd (UIObject AnimTarget, int AnimIndex, UIAnimationSeq AnimSeq)

Overrides: UTUIScene.AnimEnd

Called when an animation on this scene has finished.

FlushInput[edit]

function FlushInput ()


HandleInputKey[edit]

function bool HandleInputKey (const out UIRoot.InputEventParameters EventParms)


SetValue[edit]

function SetValue (string Text)