I don't need to test my programs. I have an error-correcting modem.
UE3:UTUITabPage_Chat (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTTabPage_MidGame >> UTUITabPage_Chat |
- Package:
- UTGame
- Implemented interfaces:
- UIDataStoreSubscriber
- This class in other games:
- UDK
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Copyright © 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
ChatEdit[edit]
Type: UIEditBox
Modifiers: transient
ChatPanel[edit]
Type: UIPanel
Modifiers: transient
ChatText[edit]
Type: UILabel
Modifiers: transient
ConsoleTextCnt[edit]
Type: int
Modifiers: transient
Default values[edit]
Property | Value |
---|---|
OnTick | TabTick |
bRequiresTick | True |
Subobjects[edit]
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UTTabPage_MidGame.WidgetEventComponent
No new values.
Functions[edit]
Events[edit]
PostInitialize[edit]
event PostInitialize ()
Overrides: UIScreenObject.PostInitialize
Called after this screen object's children have been initialized
Other instance functions[edit]
EditBoxSubmit[edit]
PreRenderCallBack[edit]
function PreRenderCallBack ()
TabTick[edit]
function TabTick (float DeltaTime)
This tab is being ticked