Mostly Harmless

UE3:UTUITabPage_Chat (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTTabPage_MidGame >> UTUITabPage_Chat
Package: 
UTGame
Implemented interfaces
UIDataStoreSubscriber
This class in other games:
UT3

Properties[edit]

ChatEdit[edit]

Type: UIEditBox

Modifiers: transient


ChatPanel[edit]

Type: UIPanel

Modifiers: transient


ChatText[edit]

Type: UILabel

Modifiers: transient


ConsoleTextCnt[edit]

Type: int

Modifiers: transient


Default values[edit]

Property Value
OnTick TabTick
bRequiresTick True

Subobjects[edit]

WidgetEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTTabPage_MidGame.WidgetEventComponent

No new values.

Functions[edit]

Events[edit]

PostInitialize[edit]

event PostInitialize ()

Overrides: UIScreenObject.PostInitialize

Called after this screen object's children have been initialized. While the Initialized event is only called when a widget is initialized for the first time, PostInitialize() will be called every time this widget receives a call to Initialize(), even if the widget was already initialized. Examples would be reparenting a widget.

Other instance functions[edit]

EditBoxSubmit[edit]

function bool EditBoxSubmit (UIEditBox Sender, int PlayerIndex)


PreRenderCallBack[edit]

function PreRenderCallBack ()


TabTick[edit]

function TabTick (float DeltaTime)

This tab is being ticked