Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTVWeap_ShockTurret (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_ShockTurretBase >> UTVWeap_ShockTurret
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
InstantHitDamageTypes[1] Class'UTGameContent.UTDmgType_VehicleShockBeam'
ItemName "Hellbender"
VehicleClass Class'UTGameContent.UTVehicle_HellBender_Content'
WeaponProjectiles[0] Class'UTGameContent.UTProj_VehicleShockBall'

Subobjects[edit]

FirstPersonMesh[edit]

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTVWeap_ShockTurretBase.FirstPersonMesh

No new values.

PickupMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVWeap_ShockTurretBase.PickupMesh

No new values.