I don't need to test my programs. I have an error-correcting modem.

Difference between revisions of "UE3:UTVehicleCTFGame (UT3)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(Talk)
m (updated defaults)
 
Line 29: Line 29:
 
|-
 
|-
 
| {{tl|bMidGameHasMap||UTGame internal variables}}
 
| {{tl|bMidGameHasMap||UTGame internal variables}}
 +
| True
 +
|-
 +
| {{tl|bStartWithLockerWeaps||UTGame internal variables}}
 
| True
 
| True
 
|-
 
|-

Latest revision as of 07:13, 16 August 2009

UT3 Object >> Actor >> Info >> GameInfo >> UTGame >> UTDeathmatch >> UTTeamGame >> UTCTFGame >> UTVehicleCTFGame
Package: 
UTGame
Direct subclass:
UTVehicleCTFGame_Content
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
Acronym "VCTF"
bAllowHoverboard True
bAllowTranslocator False
bMidGameHasMap True
bStartWithLockerWeaps True
Description "Traditional Capture The Flag with vehicles and Hoverboards instead of Translocators. The Flag may not be carried in any vehicle but the Hoverboard."
GameName "Vehicle CTF"
MapPrefixes[0] "VCTF"
OnlineGameSettingsClass Class'UTGame.UTGameSettingsVCTF'

Static functions[edit]

AllowMutator[edit]

static function bool AllowMutator (string MutatorClassName)

Overrides: UTGame.AllowMutator