Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Difference between revisions of "UE3:UTVehicleCTFGame (UT3)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(Auto-generated page)
 
(Talk)
Line 32: Line 32:
 
|-
 
|-
 
| {{tl|Description||UTGame internal variables}}
 
| {{tl|Description||UTGame internal variables}}
| "Wie das bekannte Capture the Flag, allerdings unter Beteiligung von Fahrzeugen! Nur Hoverboards können die Flagge transportieren."
+
| "Traditional Capture The Flag with vehicles and Hoverboards instead of Translocators. The Flag may not be carried in any vehicle but the Hoverboard."
 
|-
 
|-
 
| {{tl|GameName||GameInfo properties}}
 
| {{tl|GameName||GameInfo properties}}
| "Fahrzeug CTF"
+
| "Vehicle CTF"
 
|-
 
|-
 
| {{tl|MapPrefixes||UTGame internal variables}}[0]
 
| {{tl|MapPrefixes||UTGame internal variables}}[0]

Revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> Info >> GameInfo >> UTGame >> UTDeathmatch >> UTTeamGame >> UTCTFGame >> UTVehicleCTFGame
Package: 
UTGame
Direct subclass:
UTVehicleCTFGame_Content
This class in other games:
UDK

null

Default values

Property Value
Acronym "VCTF"
bAllowHoverboard True
bAllowTranslocator False
bMidGameHasMap True
Description "Traditional Capture The Flag with vehicles and Hoverboards instead of Translocators. The Flag may not be carried in any vehicle but the Hoverboard."
GameName "Vehicle CTF"
MapPrefixes[0] "VCTF"
OnlineGameSettingsClass Class'UTGame.UTGameSettingsVCTF'

Static functions

AllowMutator

static function bool AllowMutator (string MutatorClassName)

Overrides: UTGame.AllowMutator