Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE3:UTVehicleCTFGame (UT3)"
From Unreal Wiki, The Unreal Engine Documentation Site
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| {{tl|bMidGameHasMap||UTGame internal variables}} | | {{tl|bMidGameHasMap||UTGame internal variables}} | ||
+ | | True | ||
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+ | | {{tl|bStartWithLockerWeaps||UTGame internal variables}} | ||
| True | | True | ||
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Latest revision as of 07:13, 16 August 2009
Object >> Actor >> Info >> GameInfo >> UTGame >> UTDeathmatch >> UTTeamGame >> UTCTFGame >> UTVehicleCTFGame |
- Package:
- UTGame
- Direct subclass:
- UTVehicleCTFGame_Content
- This class in other games:
- UDK
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
Acronym | "VCTF" |
bAllowHoverboard | True |
bAllowTranslocator | False |
bMidGameHasMap | True |
bStartWithLockerWeaps | True |
Description | "Traditional Capture The Flag with vehicles and Hoverboards instead of Translocators. The Flag may not be carried in any vehicle but the Hoverboard." |
GameName | "Vehicle CTF" |
MapPrefixes[0] | "VCTF" |
OnlineGameSettingsClass | Class'UTGame.UTGameSettingsVCTF' |
Static functions[edit]
AllowMutator[edit]
Overrides: UTGame.AllowMutator