I'm a doctor, not a mechanic
Difference between revisions of "UE3:UTVehicleFactory Fury (UT3)"
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− | {{ | + | Vehicle factory for the [[liandri:Fury|Fury]]. ({{cl|UTVehicle_Fury_Content}}) |
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==Default values== | ==Default values== |
Latest revision as of 12:04, 30 November 2008
Object >> Actor >> NavigationPoint >> UTVehicleFactory >> UTVehicleFactory_Fury |
- Package:
- UTGameContent
Vehicle factory for the Fury. (UTVehicle_Fury_Content)
Default values[edit]
Property | Value |
---|---|
Components[0] | ArrowComponent'Arrow' |
Components[1] | CylinderComponent'CollisionCylinder' |
Components[2] | PathRenderingComponent'PathRenderer' |
Components[3] | SkeletalMeshComponent'SVehicleMesh' |
VehicleClassPath | "UTGameContent.UTVehicle_Fury_Content" |
Subobjects[edit]
Arrow[edit]
Class: Engine.ArrowComponent
Inherits from: UTVehicleFactory.Arrow
No new values.
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTVehicleFactory.CollisionCylinder
Property | Value |
---|---|
CollisionHeight | 240.0 |
CollisionRadius | 384.0 |
PathRenderer[edit]
Class: Engine.PathRenderingComponent
Inherits from: UTVehicleFactory.PathRenderer
No new values.
SVehicleMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTVehicleFactory.SVehicleMesh
Property | Value |
---|---|
SkeletalMesh | SkeletalMesh'VH_Fury.Mesh.SK_VH_Fury' |