I'm a doctor, not a mechanic
UE3:UTVehicle_Cicada_Content (UT3)
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Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTHoverVehicle >> UTAirVehicle >> UTVehicle_Cicada >> UTVehicle_Cicada_Content |
- Package:
- UTGameContent
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Decoys[edit]
Default values[edit]
See UTVehicle_Cicada_Content defaults.
Events[edit]
GetHomingTarget[edit]
Overrides: UTVehicle.GetHomingTarget
Check all of the active decoys and see if any take effect.
IncomingMissile[edit]
event IncomingMissile (Projectile P)
Overrides: UTVehicle.IncomingMissile
(Description copied from UTVehicle.IncomingMissile)
This function is called from an incoming missile that is targetting this vehicle
Parameters:
- P - The incoming projectile
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: UTVehicle.PostBeginPlay
Initialization