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UE3:UTVehicle_Leviathan_Content (UT3)
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Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Deployable >> UTVehicle_Leviathan >> UTVehicle_Leviathan_Content |
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
See UTVehicle_Leviathan_Content properties.
Instance functions[edit]
AbortBigBeam[edit]
simulated function AbortBigBeam ()
Stops the big beam from firing.
ApplyWeaponEffects[edit]
Overrides: UTVehicle.ApplyWeaponEffects
applies weapon effects based on the passed in bitfield
BlowupVehicle[edit]
simulated function BlowupVehicle ()
Overrides: UTVehicle_Leviathan.BlowupVehicle
Call this function to blow up the vehicle
DeployedStateChanged[edit]
simulated function DeployedStateChanged ()
Overrides: UTVehicle_Leviathan.DeployedStateChanged
SetBurnOut[edit]
simulated function SetBurnOut ()
Overrides: UTVehicle.SetBurnOut
SetVehicleUndeploying[edit]
simulated function SetVehicleUndeploying ()
Overrides: UTVehicle_Deployable.SetVehicleUndeploying