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UE3:UTVehicle_NightShade defaults (UT3)
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Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Deployable >> UTStealthVehicle >> UTVehicle_NightShade (defaults) |
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Default values[edit]
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTStealthVehicle.CollisionCylinder
No new values.
LFThruster[edit]
Class: UTGame.UTHoverWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bHoverWheel | True | ||||||||
BoneName | 'Base' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 0.0 | ||||||||
HandbrakeLongSlipFactor | 0.0 | ||||||||
LatSlipFactor | 0.0 | ||||||||
LongSlipFactor | 0.0 | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 120.0 | ||||||||
WheelRadius | 20.0 |
LRThruster[edit]
Class: UTGame.UTHoverWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bHoverWheel | True | ||||||||
BoneName | 'Base' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 0.0 | ||||||||
HandbrakeLongSlipFactor | 0.0 | ||||||||
LatSlipFactor | 0.0 | ||||||||
LongSlipFactor | 0.0 | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 120.0 | ||||||||
WheelRadius | 20.0 |
MyLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTStealthVehicle.MyLightEnvironment
No new values.
MyStayUprightConstraintInstance_6[edit]
Class: Engine.RB_ConstraintInstance
No new values.
MyStayUprightSetup_6[edit]
Class: Engine.RB_StayUprightSetup
No new values.
RFThruster[edit]
Class: UTGame.UTHoverWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bHoverWheel | True | ||||||||
BoneName | 'Base' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 0.0 | ||||||||
HandbrakeLongSlipFactor | 0.0 | ||||||||
LatSlipFactor | 0.0 | ||||||||
LongSlipFactor | 0.0 | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 120.0 | ||||||||
WheelRadius | 20.0 |
RRThruster[edit]
Class: UTGame.UTHoverWheel
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bHoverWheel | True | ||||||||
BoneName | 'Base' | ||||||||
BoneOffset |
|
||||||||
HandbrakeLatSlipFactor | 0.0 | ||||||||
HandbrakeLongSlipFactor | 0.0 | ||||||||
LatSlipFactor | 0.0 | ||||||||
LongSlipFactor | 0.0 | ||||||||
SteerFactor | 1.0 | ||||||||
SuspensionTravel | 120.0 | ||||||||
WheelRadius | 20.0 |
SimObject[edit]
Class: UTGame.UTVehicleSimHover
Property | Value |
---|---|
bFullThrustOnDirectionChange | True |
bStabilizeStops | True |
LatDamping | 1.2 |
LongDamping | 0.3 |
MaxReverseForce | 600.0 |
MaxStrafeForce | 600.0 |
MaxThrustForce | 600.0 |
MaxYawRate | 1.6 |
PitchDamping | 0.1 |
PitchTorqueMax | 35.0 |
RandForceInterval | 1000.0 |
RollDamping | 0.1 |
RollTorqueMax | 50.0 |
TurnDamping | 0.5 |
TurnTorqueFactor | 4500.0 |
TurnTorqueMax | 1500.0 |
UpDamping | 0.7 |
WheelSuspensionDamping | 1.0 |
WheelSuspensionStiffness | 50.0 |
SVehicleMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTStealthVehicle.SVehicleMesh
No new values.