My program doesn't have bugs. It just develops random features.

UE3:UTVehicle_NightShade defaults (UT3)

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Revision as of 08:40, 23 May 2008 by (Talk)

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Default values

Property Value
AirSpeed 1000.0
BaseEyeHeight 0.0
bCanFlip True
bCanStrafe True
bIsNecrisVehicle True
bReducedFallingCollisionDamage True
bRequireAllWheelsOnGround False
bSeparateTurretFocus True
bStayUpright True
bStealthVehicle True
bStickDeflectionThrottle True
bTurnInPlace True
CloakedSpeedModifier 0.45
COMOffset
Member Value
X 0.0
Y 0.0
Z -55.0
Components[3] UTVehicleSimHover'SimObject'
DeployCheckDistance 375.0
EyeHeight 0.0
GroundSpeed 900.0
Health 600
HornIndex 2
MaxDeploySpeed 500.0
MaxSpeed 1300.0
NeedToPickUpAnnouncement
Member Value
AnnouncementText "Man the NightShade"
ObjectiveGetOutDist 1500.0
RespawnTime 45.0
SimObj UTVehicleSimHover'SimObject'
SlowSpeed 300.0
SpawnRadius 125.0
StayUprightConstraintInstance RB_ConstraintInstance'UTGame.Default__UTVehicle_NightShade:MyStayUprightConstraintInstance_6'
StayUprightConstraintSetup RB_StayUprightSetup'UTGame.Default__UTVehicle_NightShade:MyStayUprightSetup_6'
StayUprightDamping 20.0
StayUprightPitchResistAngle 5.0
StayUprightRollResistAngle 5.0
StayUprightStiffness 2000.0
TeamBeaconOffset
Member Value
X 0.0
Y 0.0
Z 60.0
UprightLiftStrength 500.0
UprightTorqueStrength 400.0
VehicleNameString "Nightshade"
VehiclePositionString "in a Nightshade"
ViewPitchMin -13000.0
VisibleAirSpeed 1000.0
VisibleGroundSpeed 900.0
VisibleMaxSpeed 1300.0
Wheels[0] UTHoverWheel'LFThruster'
Wheels[1] UTHoverWheel'RFThruster'
Wheels[2] UTHoverWheel'LRThruster'
Wheels[3] UTHoverWheel'RRThruster'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTStealthVehicle.CollisionCylinder

No new values.

LFThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Base'
BoneOffset
Member Value
X 120.0
Y 80.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 120.0
WheelRadius 20.0

LRThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Base'
BoneOffset
Member Value
X -120.0
Y 80.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 120.0
WheelRadius 20.0

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTStealthVehicle.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance_6

Class: Engine.RB_ConstraintInstance

No new values.

MyStayUprightSetup_6

Class: Engine.RB_StayUprightSetup

No new values.

RFThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Base'
BoneOffset
Member Value
X 120.0
Y -80.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 120.0
WheelRadius 20.0

RRThruster

Class: UTGame.UTHoverWheel

Property Value
bHoverWheel True
BoneName 'Base'
BoneOffset
Member Value
X -120.0
Y -80.0
Z -200.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 120.0
WheelRadius 20.0

SimObject

Class: UTGame.UTVehicleSimHover

Property Value
bFullThrustOnDirectionChange True
bStabilizeStops True
LatDamping 1.2
LongDamping 0.3
MaxReverseForce 600.0
MaxStrafeForce 600.0
MaxThrustForce 600.0
MaxYawRate 1.6
PitchDamping 0.1
PitchTorqueMax 35.0
RandForceInterval 1000.0
RollDamping 0.1
RollTorqueMax 50.0
TurnDamping 0.5
TurnTorqueFactor 4500.0
TurnTorqueMax 1500.0
UpDamping 0.7
WheelSuspensionDamping 1.0
WheelSuspensionStiffness 50.0

SVehicleMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTStealthVehicle.SVehicleMesh

No new values.