Gah - a solution with more questions. – EntropicLqd
UE3:UTVoice_Othello (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> LocalMessage >> UTLocalMessage >> UTVoice >> UTVoice_Othello |
Contents
- Package:
- UTGame
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
AckSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Acknowledged' | ||||||
AckSounds[1] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Affirmative' | ||||||
AckSounds[2] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_GotIt' | ||||||
AckSounds[3] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_OnIt' | ||||||
AckSounds[4] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Roger' | ||||||
AckSounds[5] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_RogerThat' | ||||||
AckSounds[6] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImOnIt' | ||||||
AreaSecureSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_AllClear' | ||||||
AreaSecureSounds[1] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_AreaSecure' | ||||||
EncouragementSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Nice' | ||||||
EncouragementSounds[1] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_HolyShit' | ||||||
EncouragementSounds[2] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_NoWay' | ||||||
EncouragementSounds[3] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_KeepItUp' | ||||||
EncouragementSounds[4] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OhYeah' | ||||||
EncouragementSounds[5] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_AwwYeah' | ||||||
EncouragementSounds[6] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_HappyDamn' | ||||||
EncouragementSounds[7] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Booya' | ||||||
EnemyFlagCarrierHereSound | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrierHere' | ||||||
EnemyFlagCarrierHighSound | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrierGoingHigh' | ||||||
EnemyFlagCarrierLowSound | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrierGoingLow' | ||||||
EnemyFlagCarrierSound | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrier' | ||||||
EnemyOrbCarrierSound | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyOrbCarrier' | ||||||
FlagKillSounds[0] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_NailedTheFlagCarrier' | ||||||
FlagKillSounds[1] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrierDown' | ||||||
FriendlyFireSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_YourTeam' | ||||||
FriendlyFireSounds[1] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_SameTeam' | ||||||
FriendlyFireSounds[2] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImOnYourTeam' | ||||||
FriendlyFireSounds[3] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImOnYourTeamIdiot' | ||||||
FriendlyFireSounds[4] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_FriendlyFire' | ||||||
GotOurFlagSound | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IveGotOurFlag' | ||||||
GotYourBackSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IveGotYourBack' | ||||||
GotYourBackSounds[1] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_GotYourBack' | ||||||
GotYourBackSounds[2] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_CoveringYou' | ||||||
HaveFlagSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IHaveTheFlag' | ||||||
HaveFlagSounds[1] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_WeHaveTheFlagLetsBringItHome' | ||||||
HaveOrbSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IHaveTheOrb' | ||||||
HaveOrbSounds[1] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IveGotTheOrb' | ||||||
IncomingSound | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Incoming' | ||||||
InPositionSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImInPosition' | ||||||
InPositionSounds[1] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_InPosition' | ||||||
LocationSpeechOffset | 2 | ||||||
ManDownSounds[0] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ICantFeelMyLegs' | ||||||
ManDownSounds[1] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ManIJustGotHosed' | ||||||
ManDownSounds[2] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ImHit' | ||||||
ManDownSounds[3] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_NowImMad' | ||||||
ManDownSounds[4] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OhIFeelThatNow' | ||||||
ManDownSounds[5] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ISwearIHadThatOne' | ||||||
ManDownSounds[6] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_UpsetDamn' | ||||||
MidfieldSound | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Midfield' | ||||||
NeedOurFlagSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_SomebodyGetOurFlagBack' | ||||||
OrbKillSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyOrbCarrierDown' | ||||||
SniperSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Sniper' | ||||||
SniperSounds[1] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_SuppressTheSniper' | ||||||
TauntAnimSoundMap[0] |
|
||||||
TauntAnimSoundMap[1] |
|
||||||
TauntAnimSoundMap[2] |
|
||||||
TauntAnimSoundMap[3] |
|
||||||
TauntAnimSoundMap[4] |
|
||||||
TauntAnimSoundMap[5] |
|
||||||
TauntSounds[0] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_AndStayDown' | ||||||
TauntSounds[1] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_YeahThisIsGettingFunNow' | ||||||
TauntSounds[2] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_NowThatsWhatImTalkingBout' | ||||||
TauntSounds[3] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_itsTheArmyOfMeBaby' | ||||||
TauntSounds[4] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ImOnFire' | ||||||
TauntSounds[5] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OhSmack' | ||||||
TauntSounds[6] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ManICouldDoThisAllDay' | ||||||
TauntSounds[7] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Respect' | ||||||
TauntSounds[8] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_DeathWarrantEnforced' | ||||||
TauntSounds[9] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FeelImpact' | ||||||
TauntSounds[10] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_YeahBitch' | ||||||
TauntSounds[11] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_YouWantMoreBeatDown' | ||||||
TauntSounds[12] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Impossible' | ||||||
TauntSounds[13] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_YouWantSomeOfMe' | ||||||
TauntSounds[14] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_MadeMyPoint' | ||||||
TauntSounds[15] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ThatJustAintRight' | ||||||
TauntSounds[16] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OhYeah' | ||||||
TauntSounds[17] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_StandUpAndFight' | ||||||
TauntSounds[18] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_TakeThatFools' | ||||||
TauntSounds[19] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_WhasupWitDatFool' | ||||||
TauntSounds[20] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Mang' | ||||||
TauntSounds[21] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Ouch' | ||||||
TauntSounds[22] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Bam' | ||||||
TauntSounds[23] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_BeatDown' | ||||||
TauntSounds[24] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ComeOnIAintJustDickinAroundHere' | ||||||
TauntSounds[25] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_DamnStraight' | ||||||
TauntSounds[26] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_DontYouLikeMyGrill' | ||||||
TauntSounds[27] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_DoTheDance' | ||||||
TauntSounds[28] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FeelImpact' | ||||||
TauntSounds[29] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FightThroughThePain' | ||||||
TauntSounds[30] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FoShizzle' | ||||||
TauntSounds[31] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_HearIComeBabyClenchThemCheeks' | ||||||
TauntSounds[32] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ImaBeatYoAss' | ||||||
TauntSounds[33] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ImaGetYoAss' | ||||||
UnderAttackSounds[0] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_UnderHeavyAttack' | ||||||
UnderAttackSounds[1] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImBeingOverrun' | ||||||
UnderAttackSounds[2] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImTakingHeavyFire' | ||||||
UnderAttackSounds[3] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_INeedBackup' | ||||||
UnderAttackSounds[4] | SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_INeedSomeBackup' | ||||||
WeaponTauntSounds[0] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Biohazard' | ||||||
WeaponTauntSounds[2] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OneShotOneKill' | ||||||
WeaponTauntSounds[4] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Shocking' | ||||||
WeaponTauntSounds[5] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ILovesItMessy' | ||||||
WeaponTauntSounds[6] | SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FlakAttack' |