My program doesn't have bugs. It just develops random features.
UE3:UTWarfareChildBarricade_Ramp (UT3)
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Object >> Actor >> UTWarfareChildBarricade >> UTWarfareChildBarricade_Ramp |
Contents
- Package:
- UTGameContent
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Default values[edit]
Property | Value |
---|---|
CollisionComponent | StaticMeshComponent'Mesh0' |
Components[0] | StaticMeshComponent'Mesh0' |
Subobjects[edit]
Mesh0[edit]
Class: Engine.StaticMeshComponent
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bForceDirectLightMap | True | ||||||
LightingChannels |
|
||||||
Scale | 0.75 | ||||||
StaticMesh | StaticMesh'HU_Floor2.SM.Mesh.S_HU_Floor_SM_WalkwaySetA_256' |