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UE3:UnrealEdTypes (UDK)
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Object >> UnrealEdTypes |
- Package:
- UnrealEd
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This will hold all of our enums and types and such that we need to use in multiple files where the enum can'y be mapped to a specific file.
Structs[edit]
LightmassBooleanParameterValue[edit]
Extends: LightmassParameterValue
Modifiers: native
Boolean parameter value
- bool ParameterValue
- The boolean value to override the parent value with
LightmassParameterizedMaterialSettings[edit]
Modifiers: native
Structure for 'parameterized' Lightmass settings
- LightmassScalarParameterValue EmissiveBoost
- Scales the emissive contribution of this material to static lighting.
- LightmassScalarParameterValue DiffuseBoost
- Scales the diffuse contribution of this material to static lighting.
- LightmassScalarParameterValue SpecularBoost
- Scales the specular contribution of this material to static lighting.
- LightmassScalarParameterValue ExportResolutionScale
- Scales the resolution that this material's attributes were exported at.
This is useful for increasing material resolution when details are needed.
Default values:
Property | Value | ||||
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DiffuseBoost |
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EmissiveBoost |
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ExportResolutionScale |
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SpecularBoost |
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LightmassParameterValue[edit]
Modifiers: native
Base LightmassParameterValue class
- bool bOverride
- If TRUE, override the given parameter with the given settings
LightmassScalarParameterValue[edit]
Extends: LightmassParameterValue
Modifiers: native
Scalar parameter value
- float ParameterValue
- The scalar value to override the parent value with