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UE3:Object structs (UDK)
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Object (structs) |
Contents
- 1 Structs
- 1.1 Array_Mirror
- 1.2 BitArray_Mirror
- 1.3 BoneAtom
- 1.4 Box
- 1.5 BoxSphereBounds
- 1.6 Color
- 1.7 Cylinder
- 1.8 double
- 1.9 Guid
- 1.10 IndirectArray_Mirror
- 1.11 InterpCurveFloat
- 1.12 InterpCurveLinearColor
- 1.13 InterpCurvePointFloat
- 1.14 InterpCurvePointLinearColor
- 1.15 InterpCurvePointQuat
- 1.16 InterpCurvePointTwoVectors
- 1.17 InterpCurvePointVector
- 1.18 InterpCurvePointVector2D
- 1.19 InterpCurveQuat
- 1.20 InterpCurveTwoVectors
- 1.21 InterpCurveVector
- 1.22 InterpCurveVector2D
- 1.23 IntPoint
- 1.24 LinearColor
- 1.25 Map_Mirror
- 1.26 Matrix
- 1.27 MultiMap_Mirror
- 1.28 OctreeElementId
- 1.29 Plane
- 1.30 pointer
- 1.31 Quat
- 1.32 qword
- 1.33 RawDistribution
- 1.34 RenderCommandFence
- 1.35 RenderCommandFence_Mirror
- 1.36 Rotator
- 1.37 Set_Mirror
- 1.38 SHVector
- 1.39 SHVectorRGB
- 1.40 SparseArray_Mirror
- 1.41 TAlphaBlend
- 1.42 ThreadSafeCounter
- 1.43 TPOV
- 1.44 TwoVectors
- 1.45 UntypedBulkData_Mirror
- 1.46 Vector
- 1.47 Vector2D
- 1.48 Vector4
- Object structs in other games:
- RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2003, UT2004, UT3
- Other member categories for this class:
- functions, operators, static native functions
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Structs[edit]
Array_Mirror[edit]
BitArray_Mirror[edit]
BoneAtom[edit]
Bone Atom definition
Box[edit]
Modifiers: immutable
BoxSphereBounds[edit]
Color[edit]
Modifiers: immutable
Cylinder[edit]
double[edit]
Guid[edit]
Modifiers: immutable
IndirectArray_Mirror[edit]
InterpCurveFloat[edit]
- array<InterpCurvePointFloat> Points
- EInterpMethodType InterpMethod
InterpCurveLinearColor[edit]
- array<InterpCurvePointLinearColor> Points
- EInterpMethodType InterpMethod
InterpCurvePointFloat[edit]
- float InVal
- float OutVal
- float ArriveTangent
- float LeaveTangent
- EInterpCurveMode InterpMode
InterpCurvePointLinearColor[edit]
- float InVal
- LinearColor OutVal
- LinearColor ArriveTangent
- LinearColor LeaveTangent
- EInterpCurveMode InterpMode
InterpCurvePointQuat[edit]
- float InVal
- Quat OutVal
- Quat ArriveTangent
- Quat LeaveTangent
- EInterpCurveMode InterpMode
InterpCurvePointTwoVectors[edit]
- float InVal
- TwoVectors OutVal
- TwoVectors ArriveTangent
- TwoVectors LeaveTangent
- EInterpCurveMode InterpMode
InterpCurvePointVector[edit]
- float InVal
- Vector OutVal
- Vector ArriveTangent
- Vector LeaveTangent
- EInterpCurveMode InterpMode
InterpCurvePointVector2D[edit]
- float InVal
- Vector2D OutVal
- Vector2D ArriveTangent
- Vector2D LeaveTangent
- EInterpCurveMode InterpMode
InterpCurveQuat[edit]
- array<InterpCurvePointQuat> Points
- EInterpMethodType InterpMethod
InterpCurveTwoVectors[edit]
- array<InterpCurvePointTwoVectors> Points
- EInterpMethodType InterpMethod
InterpCurveVector[edit]
- array<InterpCurvePointVector> Points
- EInterpMethodType InterpMethod
InterpCurveVector2D[edit]
- array<InterpCurvePointVector2D> Points
- EInterpMethodType InterpMethod
IntPoint[edit]
Modifiers: immutable
Screen coordinates
LinearColor[edit]
Modifiers: immutable
Default values:
Property | Value |
---|---|
A | 1.0 |
Map_Mirror[edit]
- Set_Mirror Pairs
Matrix[edit]
Modifiers: immutable
MultiMap_Mirror[edit]
- Set_Mirror Pairs
OctreeElementId[edit]
Mirror for FElementId used in generic Octree
Plane[edit]
Extends: Vector
Modifiers: immutable
- float W
pointer[edit]
- int Dummy
Quat[edit]
Modifiers: immutable
qword[edit]
RawDistribution[edit]
- byte Type
- byte Op
- byte LookupTableNumElements
- byte LookupTableChunkSize
- array<float> LookupTable
- float LookupTableTimeScale
- float LookupTableStartTime
RenderCommandFence[edit]
A fence used to track rendering thread command execution.
- int NumPendingFences
RenderCommandFence_Mirror[edit]
- int NumPendingFences
Rotator[edit]
Modifiers: immutable
Set_Mirror[edit]
- SparseArray_Mirror Elements
- pointer Hash
- int InlineHash
- int HashSize
SHVector[edit]
A vector of spherical harmonic coefficients.
SHVectorRGB[edit]
A vector of spherical harmonic coefficients for each color component.
SparseArray_Mirror[edit]
- array<int> Elements
- BitArray_Mirror AllocationFlags
- int FirstFreeIndex
- int NumFreeIndices
TAlphaBlend[edit]
Structure to encompass Alpha Interpolation.
- float AlphaIn
- Internal Lerped value for Alpha
- float AlphaOut
- Resulting Alpha value, between 0.f and 1.f
- float AlphaTarget
- Target to reach
- float BlendTime
- Default blend time
- float BlendTimeToGo
- Time left to reach target
- AlphaBlendType BlendType
- Type of blending used (Linear, Cubic, etc.)
Default values:
Property | Value |
---|---|
BlendTime | 0.67 |
BlendType | ABT_Linear |
ThreadSafeCounter[edit]
- int Value
TPOV[edit]
Point Of View type.
Default values:
Property | Value |
---|---|
FOV | 90.0 |
TwoVectors[edit]
Modifiers: immutable
UntypedBulkData_Mirror[edit]
- pointer VfTable
- int BulkDataFlags
- int ElementCount
- int BulkDataOffsetInFile
- int BulkDataSizeOnDisk
- int SavedBulkDataFlags
- int SavedElementCount
- int SavedBulkDataOffsetInFile
- int SavedBulkDataSizeOnDisk
- pointer BulkData
- int LockStatus
- pointer AttachedAr
- int bShouldFreeOnEmpty
Vector[edit]
Modifiers: immutable
Vector2D[edit]
Modifiers: immutable
Vector4[edit]
Modifiers: immutable