My program doesn't have bugs. It just develops random features.
Difference between revisions of "UnrealScript overview"
From Unreal Wiki, The Unreal Engine Documentation Site
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* [[UnrealScript]] | * [[UnrealScript]] | ||
* [[UnrealScript reference]] – Describes the UnrealScript language itself. | * [[UnrealScript reference]] – Describes the UnrealScript language itself. | ||
+ | ** [[Declarations]] | ||
+ | ** [[Types]] | ||
+ | ** [[Literals]] | ||
+ | ** [[Flow control|Flow]] | ||
+ | ** [[Specifiers]] | ||
* [[UnrealScript syntax]] – The UnrealScript syntax. | * [[UnrealScript syntax]] – The UnrealScript syntax. | ||
* [[:Category:Classes|Class reference]] – The UnrealScript API reference. | * [[:Category:Classes|Class reference]] – The UnrealScript API reference. |
Revision as of 14:51, 25 May 2010
This page provides an overview about the Unreal Wiki's articles on UnrealScript, the Unreal Engine's built-in scripting language.
This article related to UnrealScript or the UnrealScript API is a stub. You can help Unreal Wiki by expanding it. |
Contents
Learning UnrealScript
Language Reference
- UnrealScript
- UnrealScript reference – Describes the UnrealScript language itself.
- UnrealScript syntax – The UnrealScript syntax.
- Class reference – The UnrealScript API reference.
File Formats
- UnrealScript UC file format – A text file to declare a class and all other kinds.
- UnrealScript UCI file format – A text file with defined Preprocessor commands to be later included by a .UC file.
- UnrealScript UPKG file format – A text file to set packageflags that your package should be using.
Compiling Script
- Compiling
- Compiler errors – A list of known errors that can be catch when compiling.
- Compiler issues – A list of known issues that can cause unexpected compiler errors.