I don't need to test my programs. I have an error-correcting modem.

Difference between revisions of "User:00zX"

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__TOC__
 
__TOC__
===Contributions===
 
:*[[UE2:Using_the_UT2004_mod_system|Using the UT2004 Mod System]]
 
  
===Contact Me===
 
======IRC======
 
_00zX on [irc://irc.enterthegame.com EnterTheGame]
 
;* [irc://irc.enterthegame.com/unrealscript #unrealscript on EnterTheGame]
 
;* [irc://irc.enterthegame.com/unrealwiki #unrealwiki on EnterTheGame]
 
;* [irc://irc.enterthegame.com/unrealed #unrealed on EnterTheGame]
 
;* [irc://irc.enterthegame.com/chaoticdreams #chaoticdreams on EnterTheGame]
 
;* [irc://irc.enterthegame.com/ausgamers #ausgamers on EnterTheGame]
 
 
======Other/Profiles======
 
[[Special:Emailuser/00zX|E-mail 00zX]] or on
 
;* [http://delicious.com/00zX delicious]
 
;* [http://photobucket.com/00zX Photobucket]
 
 
--------<br><br><br><br>
 
 
==Proposal - Noir theme with highlighter adjustments==
 
==Proposal - Noir theme with highlighter adjustments==
  
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::[[http://www.divshare.com/download/6998154-708 Monobook - noir]]
 
::[[http://www.divshare.com/download/6998154-708 Monobook - noir]]
  
<br><br>
+
<br>
 
==Proposal - Replication==
 
==Proposal - Replication==
  
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:Concept of servers and clients.
 
:Concept of servers and clients.
  
 +
<div class="hidden-block"><span class="hint"></span><div class="hidden">
 
===Replication Block===
 
===Replication Block===
 
[[UE3:Actor_(UT3)]] - link to replication block<br>
 
[[UE3:Actor_(UT3)]] - link to replication block<br>
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//Sets the properties to the values from the Server on the client
 
//Sets the properties to the values from the Server on the client
 
</uscript>
 
</uscript>
 
  
 
===Related Topics===
 
===Related Topics===
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* [[Legacy:Replication_De-Obfuscation|Replication De-Obfuscation]]
 
* [[Legacy:Replication_De-Obfuscation|Replication De-Obfuscation]]
  
 +
</div></div>
  
 
==Proposal==
 
==Proposal==
  
===stuff===
+
===Foo===
 
-[[User:00zX|00zX]] 21:31, 29 March 2009 (UTC)
 
-[[User:00zX|00zX]] 21:31, 29 March 2009 (UTC)
====gogo====
+
====Bar====
 
:[[UE3:Object_static_native_functions_(UT3)]]
 
:[[UE3:Object_static_native_functions_(UT3)]]
 
:[[Legacy:Object_(UT3)/Operators]]
 
:[[Legacy:Object_(UT3)/Operators]]
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:[[Legacy:Iterator]]
 
:[[Legacy:Iterator]]
 
:[[Variables#Modifiers]]
 
:[[Variables#Modifiers]]
 +
<br>
 +
==Wiki==
 +
 +
===Contributions===
 +
:*[[UE2:Using_the_UT2004_mod_system|Using the UT2004 Mod System]]
 +
 +
===Contact Me===
 +
======IRC======
 +
_00zX on [irc://irc.enterthegame.com EnterTheGame]
 +
;* [irc://irc.enterthegame.com/unrealscript #unrealscript on EnterTheGame]
 +
;* [irc://irc.enterthegame.com/unrealwiki #unrealwiki on EnterTheGame]
 +
;* [irc://irc.enterthegame.com/unrealed #unrealed on EnterTheGame]
 +
;* [irc://irc.enterthegame.com/chaoticdreams #chaoticdreams on EnterTheGame]
 +
 +
======Other/Profiles======
 +
[[Special:Emailuser/00zX|E-mail 00zX]] or on
 +
;* [http://delicious.com/00zX delicious]
 +
;* [http://photobucket.com/00zX Photobucket]
 +
 +
--------<br>

Revision as of 20:09, 2 April 2009

Proposal - Noir theme with highlighter adjustments

Code Noir Redex

stylish - userstyle -00zX 01:50, 3 April 2009 (UTC)
[Monobook - noir]


Proposal - Replication

Replication

-00zX 06:24, 31 March 2009 (UTC)

Replication/Replication_(computer_science)
Declaring Replication using theReplication Block
Function Replication using the replication block?
Booleans Declared in actor that are useful in replication

http://wiki.beyondunreal.com/Introduction_to_replication#

Concept of servers and clients.

Proposal

Foo

-00zX 21:31, 29 March 2009 (UTC)

Bar

UE3:Object_static_native_functions_(UT3)
Legacy:Object_(UT3)/Operators
Legacy:Operators
Legacy:Scripting_Operators
Legacy:Iterator
Variables#Modifiers


Wiki

Contributions

Contact Me

IRC

_00zX on EnterTheGame

Other/Profiles

E-mail 00zX or on