Mostly Harmless
User:Crusha/DynamicWeather
DynamicWeather is a toolset by MarZer that contains a whole bunch of actors to put more atmosphere into maps by controlling the natural forces. It is also included in my UltimateMappingTools.
I am NOT the creator of this actors, they are all done by Mark 'MarZer' Gillard. I just put the descriptions on my User page because User pages have some functionality for sub-pages that doesn't exist in other namespaces.
DynamicWeather Actors
DWParents
Contents
- 1 DynamicWeather Actors
- 1.1 DWParents
- 1.2 AmbientMonsters
- 1.3 ClientMaterialTrigger
- 1.4 DamTypeNature
- 1.5 DWAmbientMonster
- 1.6 DWAmbientSound
- 1.7 DWEarthquake
- 1.8 DWLights
- 1.9 DWFire
- 1.10 DWHail
- 1.11 DWLightning
- 1.12 DWMapInfo
- 1.13 DWMeteor & DWMeteorAttackCraft
- 1.14 DWRealRain
- 1.15 DWStaticMesh
- 1.16 DWTimedTrigger
- 1.17 DWTwister
- 1.18 DWWeatherEmitter
- 1.19 DWZoneInfo
- 2 RealtimeShadows Mutator
- Known custom subclasses:
- Crusha/DynamicWeather/DWParents, Crusha/DynamicWeather/DWAmbientMonster, Crusha/DynamicWeather/DWEarthquake, Crusha/DynamicWeather/DWFire, Crusha/DynamicWeather/DWHail, Crusha/DynamicWeather/DWLightning, Crusha/DynamicWeather/DWMapInfo, Crusha/DynamicWeather/DWMeteor, Crusha/DynamicWeather/DWTwister
- Known custom subclass:
- Crusha/DynamicWeather/DWLights
- Package:
- DWeather
- Known custom subclass:
- Crusha/DynamicWeather/DWLightning
Abstract parent classes to group the DynamicWeather actors.
See this page for more details.
AmbientMonsters
- Package:
- DWeather
Three ambient monster that can be spawned to populate the level with weak monsters.
See this page for more details.
ClientMaterialTrigger
Object >> Actor >> Triggers >> MaterialTrigger >> ClientMaterialTrigger (custom) |
Object >> Actor >> Info >> ReplicationInfo >> MaterialTriggerReplicationInfo (custom) |
- Package:
- DWeather
A MaterialTrigger that works in network games.
See JDN:JBMaterialTrigger for for more details.
DamTypeNature
Object >> Actor >> DamageType >> DamTypeNature >> DamTypeFire (custom) |
- Known custom subclass:
- Crusha/DynamicWeather/NatureDamageTypes
Object >> Actor >> DamageType >> DamTypeNature >> DamTypeFire >> DamTypeFireCAR (custom) |
Object >> Actor >> DamageType >> DamTypeNature >> DamTypeFire >> DamTypeFireCAR (custom) |
Object >> Actor >> DamageType >> DamTypeNature >> DamTypeHailChunk (custom) |
Object >> Actor >> DamageType >> DamTypeNature >> DamTypeMeteor (custom) |
Object >> Actor >> DamageType >> DamTypeNature >> DamTypeMeteorFlyingRock (custom) |
Object >> Actor >> DamageType >> DamTypeNature (custom) |
- Known custom subclass:
- Crusha/DynamicWeather/NatureDamageTypes
Object >> Actor >> DamageType >> DamTypeNature >> DamTypeLightning (custom) |
Object >> Actor >> DamageType >> DamTypeNature >> DamTypeTwister (custom) |
- Package:
- DWeather
Different DamageTypes of the nature.
See this page for more details.
DWAmbientMonster
- Package:
- DWeather
An actor that can spawn AmbientMonsters in the map. The Rules cause the game to not score any points for killed monsters, the RulesSpawner will automatically set the game to use the Rules when an DWAmbientMonster actor is inside the map.
See this page for more details.
DWAmbientSound
Object >> Actor >> Keypoint >> AmbientSound >> DWAmbientSound (custom) |
- Package:
- DWeather
Ambient sound played during day using DynamicWeather. Toggles between userdefined Night and Day sounds.
See this page for more details.
DWEarthquake
- Package:
- DWeather
Simulates Earthquakes by rumbling the player's view and throwing any vehicles or pawns that are on the ground into some directions are a little.
See this page for more details.
DWLights
Object >> Actor >> DWParent >> DWLightParent >> DWLight (custom) |
Object >> Actor >> DWParent >> DWLightParent >> DWTriggerLight (custom) |
Object >> Actor >> DWParent >> DWLightParent >> DWChargingLight (custom) |
Object >> Actor >> DWParent >> DWLightParent >> DWFadingLight (custom) |
- Known custom subclass:
- Crusha/DynamicWeather/DWLights
Object >> Actor >> DWParent >> DWLightParent >> DWFadingLight >> DWSunLight (custom) |
- Package:
- DWeather
Dynamic Weather Lights. Do tricks with light dynamically (HA TAKE THAT EPIC! :P)
See this page for more details.
DWFire
Object >> Actor >> Emitter >> NetworkEmitter >> DWFireEmitter (custom) |
Object >> Actor >> Triggers >> AvoidMarker >> DWFireFearSpot (custom) |
- Package:
- DWeather
Dynamic Lit Fire Emitter. A fire emitter that gives off a flickering light, can be triggered to go 'out' or 'light up'.
See this page for more details.
DWHail
Object >> Actor >> Projectile >> DWHailChunk (custom) |
- Package:
- DWeather
A Hail spawner. Hail can damage things that it falls on.
See this page for more details.
DWLightning
Object >> Actor >> Triggers >> AvoidMarker >> DWLightningFearSpot (custom) |
Object >> Actor >> Projectile >> ONSRocketProjectile >> DWLightingBANG (custom) |
Object >> Actor >> Projector >> DynamicProjector >> DWeatherLightningTargetProjectorInnerRing (custom) |
Object >> Actor >> Projector >> DynamicProjector >> DWeatherLightningTargetProjectorOuterRing (custom) |
- Package:
- DWeather
Lightning Emitter. A lightning emitter. There is also a version that can damage things that get hit by the zap.
See this page for more details.
DWMapInfo
- Package:
- DWeather
Controls global DWeather settings in a map.
See this page for more details.
DWMeteor & DWMeteorAttackCraft
Object >> Actor >> Projectile >> DWMeteorFlyingRock (custom) |
Object >> Actor >> Projector >> xScorch >> ONSRocketScorch >> DWMeteorScorch (custom) |
Object >> Actor >> SVehicleFactory >> ONSVehicleFactory >> ONSAttackCraftFactory >> DWMeteorAttackCraftFactory (custom) |
Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSChopperCraft >> ONSAttackCraft >> DWAttackCraft (custom) |
Object >> Actor >> ONSWeapon >> ONSAttackCraftGun >> DWCraftGun (custom) |
Object >> Actor >> Projectile >> DWMeteorProjectile (custom) |
- Package:
- DWeather
A Meteor spawner. There is also a new Raptor that can shoot meteors.
See this page for more details.
DWRealRain
Object >> Actor >> Projectile >> DWRainDrop (custom) |
- Package:
- DWeather
A Rain spawner - Real Rain!
See this page for more details.
DWStaticMesh
Object >> Actor >> StaticMeshActor >> DWStaticMesh (custom) |
- Package:
- DWeather
DWStaticMesh for Dynamic Weather. Used to set up realtime static mesh shadows.
See this page for more details.
DWTimedTrigger
- Package:
- DWeather
Trigger that periodically fires a certain event. Can be activated and deactivated by being triggered itself. Trigger times are randomly chosen between a given minimum and maximum delay.
See JDN:JBTriggerTimed for more details.
DWTwister
- Package:
- DWeather
A Twister that moves around and swallows things.
See this page for more details.
DWWeatherEmitter
Object >> Actor >> xWeatherEffect >> DWWeatherEmitter (custom) |
- Package:
- DWeather
An Emitter with various additional settings compared to a default Emitter.
See this page for more details.
DWZoneInfo
- Package:
- DWeather
Object >> Actor >> Info >> ZoneInfo >> SkyZoneInfo >> DWSkyZoneInfo (custom) |
- Package:
- DWeather
Allows a mapper to fade the colour and start/end points up and down between definable points. Used in conjunction with other DWeather actors to enhance the atmosphere in a map.
See this page for more details.
RealtimeShadows Mutator
The RealtimeShadows Mutator was originally coded by Matt 'SquirrelZero' Farber, but is also included in the DynamicWeather package because it was made free for public use. The FOPawn class has been renamed to DWPawn, but it's still the same.
Further descriptions can be found at SquirrelZero's Wiki page.
- Custom UT2004-specific classes
- Subclasses of Actor (UT2004)
- Subclasses of DWParent (UT2004)
- Subclasses of Emitter (UT2004)
- Subclasses of Monster (UT2004)
- Subclasses of MaterialTrigger (UT2004)
- Subclasses of ReplicationInfo (UT2004)
- Subclasses of DamTypeNature (UT2004)
- Subclasses of DamTypeFire (UT2004)
- Subclasses of DamageType (UT2004)
- Subclasses of GameRules (UT2004)
- Subclasses of AmbientSound (UT2004)
- Subclasses of DWLightParent (UT2004)
- Subclasses of DWFadingLight (UT2004)
- Subclasses of NetworkEmitter (UT2004)
- Subclasses of AvoidMarker (UT2004)
- Subclasses of Projectile (UT2004)
- Subclasses of DWEmitter (UT2004)
- Subclasses of ONSRocketProjectile (UT2004)
- Subclasses of DynamicProjector (UT2004)
- Subclasses of ONSRocketScorch (UT2004)
- Subclasses of ONSAttackCraftFactory (UT2004)
- Subclasses of ONSAttackCraft (UT2004)
- Subclasses of ONSAttackCraftGun (UT2004)
- Subclasses of StaticMeshActor (UT2004)
- Subclasses of Triggers (UT2004)
- Subclasses of xWeatherEffect (UT2004)
- Subclasses of ZoneInfo (UT2004)
- Subclasses of SkyZoneInfo (UT2004)
- Mapping tools