User:Jrubzjeknf/TeamSpecificActors/TeamSpecificLocalMessage
From Unreal Wiki, The Unreal Engine Documentation Site
![]() |
Object >> Actor >> Info >> LocalMessage >> TeamSpecificLocalMessage (custom) |
- Package:
- TeamSpecificActors_v2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
The LocalMessage sent to players when they shouldn't be using that actor.
Has an adjustable string, Color and Lifetime. Checks for various errors too.
Full documentation on TeamSpecificActors_v2.u can be downloaded from: http://unrealized-potential.com/forum/index.php?act=Attach&type=post&id=5135
Default values
Static functions
GetString
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString
MakeDynamicString
RGBtoBGR
static final function Object.Color RGBtoBGR (Object.Color C)
StaticReplaceText