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User:Jrubzjeknf/TeamSpecificActors/TeamSpecificLocalMessage
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Object >> Actor >> Info >> LocalMessage >> TeamSpecificLocalMessage (custom) |
- Package:
- TeamSpecificActors_v2
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The LocalMessage sent to players when they shouldn't be using that actor. Has an adjustable string, Color and Lifetime. Checks for various errors too.
Full documentation on TeamSpecificActors_v2.u can be downloaded from: http://unrealized-potential.com/forum/index.php?act=Attach&type=post&id=5135
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bFadeMessage | True | ||||||||
bIsUnique | True | ||||||||
DrawColor |
|
||||||||
Lifetime | 1 | ||||||||
PosY | 0.5 | ||||||||
StackMode | SM_Down |
Static functions
GetString
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString
MakeDynamicString
RGBtoBGR
static final function Object.Color RGBtoBGR (Object.Color C)