UE1:SlotWindow (UT)
Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> SlotWindow |
- Package:
- UTMenu
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
AvgRankStr
Type: string
Modifiers: localized
Default value: "Average Rank:"
BG1
Type: Texture
Array size: 4
BG2
Type: Texture
Array size: 4
BG3
Type: Texture
Array size: 4
BGName1
Type: string
Array size: 4
Default value, index 0: "UTMenu.Save11"
Default value, index 1: "UTMenu.Save12"
Default value, index 2: "UTMenu.Save13"
Default value, index 3: "UTMenu.Save14"
BGName2
Type: string
Array size: 4
Default value, index 0: "UTMenu.Save21"
Default value, index 1: "UTMenu.Save22"
Default value, index 2: "UTMenu.Save23"
Default value, index 3: "UTMenu.Save24"
BGName3
Type: string
Array size: 4
Default value, index 0: "UTMenu.Save31"
Default value, index 1: "UTMenu.Save32"
Default value, index 2: "UTMenu.Save33"
Default value, index 3: "UTMenu.Save34"
CompletedStr
Type: string
Modifiers: localized
Default value: "Matches Won:"
EmptyText
Type: string
Modifiers: localized
Default value: "UNUSED"
FaceDescs
Type: string
Array size: 16
Faces
Type: string
Array size: 16
GoButton
Type: NotifyButton
Array size: 5
KillButton
Type: NotifyButton
Array size: 5
Saves
Type: string
Array size: 5
Modifiers: globalconfig
SlotButton
Type: NotifyButton
Array size: 5
Instance functions
BeforePaint
Overrides: UWindowWindow.BeforePaint
Close
Overrides: UWindowWindow.Close
Created
Overrides: UWindowWindow.Created
HideWindow
Overrides: UWindowWindow.HideWindow
IterateFaces
KillGame
Notify
Overrides: NotifyWindow.Notify
Paint
Overrides: UWindowWindow.Paint
RestoreGame
SetSaveText