UE1:Spinner (RTNP)
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Object >> Actor >> Pawn >> ScriptedPawn >> Spinner |
- Package:
- UPak
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Spinner.
Properties
Property group 'Sounds'
Bite
Type: Sound
Die2
Type: Sound
Default value: Sound'UPak.Spinner.Die2'
Footstep
Type: Sound
Default value: Sound'UPak.Predator.step1'
Footstep2
Type: Sound
Default value: Sound'UPak.Predator.step2'
Property group 'Spinner'
BiteDamage
Type: byte
Basic damage done by bite.
Default value: 20
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AccelRate | 500.0 | ||||||||
Acquire | Sound'UPak.Spinner.threat1' | ||||||||
bCanStrafe | True | ||||||||
bGreenBlood | True | ||||||||
bHasRangedAttack | True | ||||||||
Buoyancy | 100.0 | ||||||||
CarcassType | Class'UPak.SpinnerCarcass' | ||||||||
CollisionRadius | 32.0 | ||||||||
CombatStyle | 0.75 | ||||||||
Die | Sound'UPak.Spinner.Die1' | ||||||||
DrawType | DT_Mesh | ||||||||
GroundSpeed | 250.0 | ||||||||
HitSound1 | Sound'UPak.Spinner.hurt1' | ||||||||
HitSound2 | Sound'UPak.Spinner.hurt2' | ||||||||
JumpZ | 128.0 | ||||||||
MeleeRange | 60.0 | ||||||||
Mesh | LodMesh'UPak.Spinner' | ||||||||
RangedProjectile | Class'UPak.SpinnerProjectile' | ||||||||
RotationRate |
| ||||||||
Threaten | Sound'UPak.Spinner.threat2' | ||||||||
TimeBetweenAttacks | 3.5 |
Instance functions
AdjustToss
Overrides: ScriptedPawn.AdjustToss
BiteDamageTarget
CanFireAtEnemy
Overrides: ScriptedPawn.CanFireAtEnemy
PlayBigDeath
Overrides: Pawn.PlayBigDeath
PlayChallenge
Overrides: ScriptedPawn.PlayChallenge
PlayGutDeath
Overrides: Pawn.PlayGutDeath
PlayGutHit
Overrides: ScriptedPawn.PlayGutHit
PlayHeadDeath
Overrides: Pawn.PlayHeadDeath
PlayHeadHit
Overrides: ScriptedPawn.PlayHeadHit
PlayLeftDeath
Overrides: Pawn.PlayLeftDeath
PlayLeftHit
Overrides: ScriptedPawn.PlayLeftHit
PlayMeleeAttack
Overrides: ScriptedPawn.PlayMeleeAttack
PlayMovingAttack
Overrides: Pawn.PlayMovingAttack
PlayRangedAttack
Overrides: ScriptedPawn.PlayRangedAttack
PlayRightDeath
Overrides: Pawn.PlayRightDeath
PlayRightHit
Overrides: ScriptedPawn.PlayRightHit
PlayRunning
Overrides: Pawn.PlayRunning
PlayTakeHitSound
Overrides: Pawn.PlayTakeHitSound
PlayThreatening
Overrides: Pawn.PlayThreatening
PlayTurning
Overrides: Pawn.PlayTurning
PlayWaiting
Overrides: Pawn.PlayWaiting
PlayWalking
Overrides: Pawn.PlayWalking
RunStep
SetMovementPhysics
Overrides: ScriptedPawn.SetMovementPhysics
SpawnShot
TweenToRunning
Overrides: Pawn.TweenToRunning
TweenToWaiting
Overrides: Pawn.TweenToWaiting
TweenToWalking
Overrides: Pawn.TweenToWalking
WalkStep
States
StartUp
Inherits from: ScriptedPawn.StartUp
Modifiers: auto
StartUp.SetFall
Overrides: ScriptedPawn.SetFall (global)
StartUp.SetMovementPhysics
Overrides: SetMovementPhysics (global)