UE1:TeamGamePlus instance functions (UT)
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Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus >> TeamGamePlus (instance functions) |
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Instance functions
AddBot
function bool AddBot ()
Overrides: DeathMatchPlus.AddBot
AddToTeam
AssessBotAttitude
Overrides: DeathMatchPlus.AssessBotAttitude
CanSpectate
Overrides: DeathMatchPlus.CanSpectate
ChangeTeam
Overrides: GameInfo.ChangeTeam
CheckReady
function CheckReady ()
Overrides: DeathMatchPlus.CheckReady
ClearOrders
function ClearOrders (Pawn Leaving)
FindPlayerStart
function NavigationPoint FindPlayerStart (Pawn Player, optional byte InTeam, optional string incomingName)
Overrides: DeathMatchPlus.FindPlayerStart
FindSpecialAttractionFor
FindTeamByName
GetRules
function string GetRules ()
Overrides: DeathMatchPlus.GetRules
GetTeam
HandleTieUp
InitGameReplicationInfo
function InitGameReplicationInfo ()
Overrides: DeathMatchPlus.InitGameReplicationInfo
InitRatedGame
function InitRatedGame (LadderInventory LadderObj, PlayerPawn LadderPlayer)
Overrides: DeathMatchPlus.InitRatedGame
IsOnTeam
LogGameParameters
function LogGameParameters (StatLog StatLog)
Overrides: DeathMatchPlus.LogGameParameters
Logout
function Logout (Pawn Exiting)
Overrides: DeathMatchPlus.Logout
PickAmbushSpotFor
function PickAmbushSpotFor (Bot aBot)
Overrides: DeathMatchPlus.PickAmbushSpotFor
PlayStartUpMessage
function PlayStartUpMessage (PlayerPawn NewPlayer)
Overrides: DeathMatchPlus.PlayStartUpMessage
PriorityObjective
ReBalance
function ReBalance ()
ReduceDamage
Overrides: DeathMatchPlus.ReduceDamage
ScoreKill
Overrides: DeathMatchPlus.ScoreKill
SendBotToGoal
SetAttractionStateFor
function SetAttractionStateFor (Bot aBot)
SetBotOrders
function SetBotOrders (Bot NewBot)
SetDefenseFor
SetEndCams
Overrides: DeathMatchPlus.SetEndCams
SuccessfulGame
function bool SuccessfulGame ()
Overrides: DeathMatchPlus.SuccessfulGame
WaitForPoint