UE1:DeathMatchPlus instance functions (UT)

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UT Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus (instance functions)

;Other member categories for this class::

Instance functions

AddBot

function bool AddBot ()

Overrides: GameInfo.AddBot


AddDefaultInventory

function AddDefaultInventory (Pawn PlayerPawn)

Overrides: GameInfo.AddDefaultInventory


AllowTranslocation

function bool AllowTranslocation (Pawn Other, Object.Vector Dest)


AssessBotAttitude

function byte AssessBotAttitude (Bot aBot, Pawn Other)


CanSpectate

function bool CanSpectate (Pawn Viewer, Actor ViewTarget)

Overrides: GameInfo.CanSpectate


CanTranslocate

function bool CanTranslocate (Bot aBot)


ChangeName

function ChangeName (Pawn Other, string S, bool bNameChange)

Overrides: GameInfo.ChangeName


CheckReady

function CheckReady ()


CheckThisTranslocator

function bool CheckThisTranslocator (Bot aBot, TranslocatorTarget T)


EndSpree

function EndSpree (Pawn Killer, Pawn Other)


FindPlayerStart

function NavigationPoint FindPlayerStart (Pawn Player, optional byte InTeam, optional string incomingName)

Overrides: GameInfo.FindPlayerStart


ForceAddBot

function bool ForceAddBot ()

Overrides: GameInfo.ForceAddBot


GameThreatAdd

function float GameThreatAdd (Bot aBot, Pawn Other)


GetRules

function string GetRules ()

Overrides: GameInfo.GetRules


GiveWeapon

function GiveWeapon (Pawn PlayerPawn, string aClassName)


InitGameReplicationInfo

function InitGameReplicationInfo ()

Overrides: GameInfo.InitGameReplicationInfo


InitRatedGame

function InitRatedGame (LadderInventory LadderObj, PlayerPawn LadderPlayer)


Killed

function Killed (Pawn killer, Pawn Other, name damageType)

Overrides: GameInfo.Killed


LogGameParameters

function LogGameParameters (StatLog StatLog)

Overrides: GameInfo.LogGameParameters


Logout

function Logout (Pawn Exiting)

Overrides: GameInfo.Logout


ModifyBehaviour

function ModifyBehaviour (Bot NewBot)


NeedPlayers

function bool NeedPlayers ()


NeverStakeOut

function bool NeverStakeOut (Bot Other)


NotifySpree

function NotifySpree (Pawn Other, int num)


OneOnOne

function bool OneOnOne ()


PickAmbushSpotFor

function PickAmbushSpotFor (Bot aBot)


PlayerJumpZScaling

function float PlayerJumpZScaling ()

Overrides: GameInfo.PlayerJumpZScaling


PlayStartUpMessage

function PlayStartUpMessage (PlayerPawn NewPlayer)


PlayTeleportEffect

function PlayTeleportEffect (Actor Incoming, bool bOut, bool bSound)

Overrides: TournamentGameInfo.PlayTeleportEffect


PlayWinMessage

function PlayWinMessage (PlayerPawn Player, bool bWinner)


PreCacheReferences

function PreCacheReferences ()


RateVs

function RateVs (Pawn Other, Pawn Killer)


ReduceDamage

function int ReduceDamage (int Damage, name DamageType, Pawn injured, Pawn instigatedBy)

Overrides: GameInfo.ReduceDamage


RestartGame

function RestartGame ()

Overrides: GameInfo.RestartGame


RestartPlayer

function bool RestartPlayer (Pawn aPlayer)

Overrides: GameInfo.RestartPlayer


ScoreKill

function ScoreKill (Pawn Killer, Pawn Other)

Overrides: GameInfo.ScoreKill


SendStartMessage

function SendStartMessage (PlayerPawn P)


SetEndCams

function bool SetEndCams (string Reason)

Overrides: GameInfo.SetEndCams


SetGameSpeed

function SetGameSpeed (float T)

Overrides: GameInfo.SetGameSpeed


ShouldRespawn

function bool ShouldRespawn (Actor Other)

Overrides: TournamentGameInfo.ShouldRespawn


Skip

function Skip ()


SkipAll

function SkipAll ()


SpawnBot

function Bot SpawnBot (out NavigationPoint StartSpot)


SpawnRatedBot

function Bot SpawnRatedBot (out NavigationPoint StartSpot)


SpawnWait

function float SpawnWait (Bot B)


StartMatch

function StartMatch ()


SuccessfulGame

function bool SuccessfulGame ()


TooManyBots

function bool TooManyBots ()