UE1:UTLadder (UT)
Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> UTLadderStub >> UTLadder |
- Package:
- UTMenu
- Direct subclasses:
- UTLadderCTF, UTLadderChal, UTLadderAS, UTLadderDM, UTLadderDOM
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Properties
ArrowPos
Type: float
ArrowTex
Type: Texture
Default value: Texture'LadrArrow.LadrArrow.arrow_a00'
AuthorText
Type: string
Modifiers: localized
Default value: "Author:"
BackButton
Type: NotifyButton
BaseMatch
Type: int
BG1
Type: Texture
Array size: 4
BG2
Type: Texture
Array size: 4
BG3
Type: Texture
Array size: 4
BGName1
Type: string
Array size: 4
Default value, index 0: "UTMenu.Ladr11"
Default value, index 1: "UTMenu.Ladr12"
Default value, index 2: "UTMenu.Ladr13"
Default value, index 3: "UTMenu.Ladr14"
BGName2
Type: string
Array size: 4
Default value, index 0: "UTMenu.Ladr21"
Default value, index 1: "UTMenu.Ladr22"
Default value, index 2: "UTMenu.Ladr23"
Default value, index 3: "UTMenu.Ladr24"
BGName3
Type: string
Array size: 4
Default value, index 0: "UTMenu.Ladr31"
Default value, index 1: "UTMenu.Ladr32"
Default value, index 2: "UTMenu.Ladr33"
Default value, index 3: "UTMenu.Ladr34"
bGOTY
Type: bool
Modifiers: config
Default value: True
bInitialized
Type: bool
bMapStatic
Type: bool
bTrophyTravelPending
Type: bool
DemoLadder
FragText
Type: string
Modifiers: localized
Default value: "Frag Limit:"
GameType
Type: string
GOTYLadder
InfoScrolldown
Type: NotifyButton
InfoScrollup
Type: NotifyButton
Ladder
LadderName
Type: string
Modifiers: localized
LadderObj
Type: LadderInventory
LadderPos
Type: int
LadderRank
Type: int
LadderTrophy
Type: Texture
MapInfoArea
Type: UTFadeTextArea
MapShot
Type: Texture
MapStatic
Type: StaticArea
MapText
Type: string
Modifiers: localized
Default value: "Map:"
Matches
Type: MatchButton
Array size: 32
MaxBaseMatch
Type: int
NextButton
Type: NotifyButton
NotAvailableString
Type: string
Default value: "Not Available In Demo"
PendingPos
Type: int
RequiredRungs
Type: int
Default value: 4
Scrolldown
Type: NotifyButton
Scrollup
Type: NotifyButton
SelectedMatch
Type: int
StaticScale
Type: float
StaticTex
Type: Texture
Default value: Texture'Botpack.LadrStatic.Static.Static_A00'
TeamScoreText
Type: string
Modifiers: localized
Default value: "Team Score Limit:"
Title1
Type: NotifyButton
TrophyMap
Type: string
Modifiers: localized
Instance functions
BackPressed
BeforePaint
Overrides: UWindowWindow.BeforePaint
CheckOpenCondition
Close
Overrides: UWindowWindow.Close
CloseUp
Created
Overrides: UWindowWindow.Created
EscClose
Overrides: UWindowWindow.EscClose
EvaluateMatch
Overrides: UTLadderStub.EvaluateMatch
FillInfoArea
HideWindow
Overrides: UWindowWindow.HideWindow
NextPressed
Notify
Overrides: NotifyWindow.Notify
Paint
Overrides: UWindowWindow.Paint
SetMapShot
SetupLadder
ShowWindow
Overrides: UWindowWindow.ShowWindow
StartMap
Tick
Overrides: UWindowWindow.Tick