UE2:ArtifactScoredEnemyMessage (U2)

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U2 Object >> Actor >> Info >> LocalMessage >> ArtifactScoredEnemyMessage
Package:
U2

null

Default values

Property Value
DrawColor
Member Value
B 0
G 0
MessageHolder "GameMessageHolder"
MessageLabel "GameMessageLabel"
MessageSound Sound'U2A.Artifacts.ArtifactScoredEnemy'
MessageText "Enemy Registered an Artifact"

Static functions

ClientReceive

static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive