UE2:PlayerController (U2)
Object >> Actor >> Controller >> PlayerController |
- Package:
- Engine
- Known classes within PlayerController:
- CheatManager, PlayerInput, U2CheatManager
- Direct subclasses:
- MessagingSpectator, Admin, Camera, DemoRecSpectator, PlayerControllerTutorial, U2PlayerController
- This class in other games:
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PlayerController
PlayerControllers are used by human players to control pawns.
This is a built-in Unreal class and it shouldn't be modified. for the change in Possess().
Properties
Property group 'ForceFeedback'
bEnableDamageForceFeedback
Type: bool
Modifiers: globalconfig
Default value: True
bEnableGUIForceFeedback
Type: bool
Modifiers: globalconfig
Default value: True
bEnablePickupForceFeedback
Type: bool
Modifiers: globalconfig
Default value: True
bEnableWeaponForceFeedback
Type: bool
Modifiers: globalconfig
Default value: True
bForceFeedbackSupported
Type: bool
true if a device is detected
Default value: True
Internal variables
See PlayerController internal variables.
Default values
Property | Value |
---|---|
bCanDoSpecial | True |
bCanOpenDoors | True |
bIsPlayer | True |
bTravel | True |
FovAngle | 85.0 |
NetPriority | 3.0 |
Functions
Exec functions
See PlayerController exec functions.
Native functions
ClientHearSound
ClientTravel
ClientValidate
ServerValidationResponse
ChangeVoiceChatter
ConsoleCommand
Overrides: Actor.ConsoleCommand
CopyToClipboard
FindStairRotation
GetDefaultURL
GetEntryLevel
GetPlayerNetworkAddress
GetServerNetworkAddress
GetURLProtocol
LeaveVoiceChat
PasteFromClipboard
ResetKeyboard
SendEvent
SetNetSpeed
SetViewTarget
UpdateURL
Events
AddCameraEffect
ClientMessage
ClientSetViewTarget
Destroyed
Overrides: Controller.Destroyed
GetRadarZoomPct
InitInputSystem
InitPlayer
NotifyLanded
Overrides: Controller.NotifyLanded
PlayerCalcView
PlayerTick
PostBeginPlay
Overrides: Controller.PostBeginPlay
PostNetBeginPlay
Overrides: Actor.PostNetBeginPlay
PreClientTravel
ReceiveLocalizedMessage
RemoveCameraEffect
ServerChangeVoiceChatter
ServerGetVoiceChatters
StartClientDemoRec
TeamMessage
TravelPostAccept
Overrides: Actor.TravelPostAccept
Other instance functions
See PlayerController instance functions.