UE2:Bot (UT2004)
Object >> Actor >> Controller >> AIController >> ScriptedController >> Bot |
- Package:
- UnrealGame
- Direct subclass:
- XBot
- This class in other games:
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Bot.
Constants
MAXSTAKEOUTDIST
Value: 2000
ENEMYLOCATIONFUZZ
Value: 1200
TACTICALHEIGHTADVANTAGE
Value: 320
MINSTRAFEDIST
Value: 200
MINVIEWDIST
Value: 200
AngleConvert
Value: 0.0000958738
2*PI/65536
Properties
Property group 'Bot'
OrderNames
Type: name
Array size: 16
Default value, index 0: 'Defend'
Default value, index 1: 'Hold'
Default value, index 10: 'Attack'
Default value, index 11: 'Defend'
Default value, index 12: 'Defend'
Default value, index 13: 'Attack'
Default value, index 14: 'Attack'
Default value, index 15: 'Attack'
Default value, index 16: 'Follow'
Default value, index 17: 'FreeLance'
Internal variables
Default values
Property | Value |
---|---|
bIsPlayer | True |
FovAngle | 85.0 |
OldMessageTime | -100.0 |
PlayerReplicationInfoClass | Class'UnrealGame.TeamPlayerReplicationInfo' |
Enums
EScriptFollow
- FOLLOWSCRIPT_IgnoreAllStimuli
- FOLLOWSCRIPT_IgnoreEnemies
- FOLLOWSCRIPT_StayOnScript
- FOLLOWSCRIPT_LeaveScriptForCombat
Functions
Events
AllowDetourTo
Overrides: Controller.AllowDetourTo
DelayedWarning
Overrides: Controller.DelayedWarning
Desireability
Overrides: Controller.Desireability
Destroyed
Overrides: Controller.Destroyed
HearNoise
Overrides: Controller.HearNoise
MayDodgeToMoveTarget
Overrides: Controller.MayDodgeToMoveTarget
MissedDodge
Overrides: Controller.MissedDodge
NotifyBump
Overrides: Controller.NotifyBump
NotifyFallingHitWall
Overrides: Controller.NotifyFallingHitWall
NotifyHitWall
Overrides: Controller.NotifyHitWall
NotifyJumpApex
Overrides: ScriptedController.NotifyJumpApex
NotifyLanded
Overrides: Controller.NotifyLanded
NotifyMissedJump
Overrides: Controller.NotifyMissedJump
NotifyPhysicsVolumeChange
Overrides: Controller.NotifyPhysicsVolumeChange
NotifyPostLanded
Overrides: Controller.NotifyPostLanded
PostBeginPlay
Overrides: Controller.PostBeginPlay
ReceiveWarning
Overrides: Controller.ReceiveWarning
RecoverFromBadStateCode
Overrides: Actor.RecoverFromBadStateCode
SeePlayer
Overrides: Controller.SeePlayer
SetupSpecialPathAbilities
Overrides: Controller.SetupSpecialPathAbilities
SoakStop
Overrides: Controller.SoakStop
SuperDesireability
Overrides: Controller.SuperDesireability
Trigger
Overrides: AIController.Trigger
Other instance functions
States
See Bot states.