UE2:GUIPage (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage |
- Package:
- XInterface
- Direct subclasses:
- UT2K3GUIPage, GUIQuestionPage, TestPageBase, UT2K4GUIPage, UT2MusicManager, UT2ServerInfo, UtvWatcherMenu
- This class in other games:
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Class: UT2K4UI.GUIPage
GUIPages are the base for a full page menu. They contain the Control stack for the page.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties
Property group 'GUIPage'
Background
Type: Material
The background image for the menu
BackgroundColor
Type: Object.Color
The color of the background
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 255 |
R | 255 |
BackgroundRStyle
Type: GUI.EMenuRenderStyle
Default value: MSTY_Normal
bAllowedAsLast
Type: bool
If this is true, closing this page will not bring up the main menu
bCaptureInput
Type: bool
Whether to allow input to be passed to pages lower on the menu stack.
Default value: True
bCheckResolution
Type: bool
obsolete
bDisconnectOnOpen
Type: bool
Should this menu for a disconnect when opened.
bPauseIfPossible
Type: bool
Should this menu pause the game if possible
bPersistent
Type: bool
If set, page is saved across open/close/reopen.
bRenderWorld
Type: bool
False - don't render anything behind this menu / True - render normally (everything)
bRequire640x480
Type: bool
Does this menu require at least 640x480
Default value: True
bRestorable
Type: bool
When the GUIController receives a call to CloseAll(), should it reopen this page the next time main is opened?
CloseSound
Type: Sound
Sound to play when closed
InactiveFadeColor
Type: Object.Color
Color Modulation for Inactive Page
Default value:
Member | Value |
---|---|
A | 255 |
B | 64 |
G | 64 |
R | 64 |
OpenSound
Type: Sound
Sound to play when opened
ParentPage
Type: GUIPage
Modifiers: noexport, editconst
The page that exists before this one
Timers
Type: array<GUIComponent>
Modifiers: noexport, editconst, editconstarray, const
Default values
Property | Value |
---|---|
bAcceptsInput | True |
bTabStop | False |
RenderWeight | 1.0E-4 |
Delegates
OnCanClose
OnClose
OnOpen
OnReOpen
Functions
Events
ChangeHint
Closed
Overrides: GUIMultiComponent.Closed
Free
Overrides: GUIMultiComponent.Free
HandleParameters
InitComponent
Overrides: GUIMultiComponent.InitComponent
SetFocus
Overrides: GUIMultiComponent.SetFocus
Other instance functions
AllowOpen
CheckResolution
GetDataString
GetRestoreParams
HandleObject
IsOpen
NotifyLevelChange
PlayCloseSound
PlayOpenSound
SetDataString