UE2:GrenadeProjectileEMP (U2)

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U2 Object >> Actor >> Projectile >> GrenadeProjectile >> GrenadeProjectileEMP
Package:
Weapons

null

Default values

Property Value
bNoFalloff True
Damage 140.0
DamageRadius 320.0
ExplosionSound Sound'WeaponsA.GrenadeLauncher.GL_ExplodeEMP'
MyDamageType Class'U2.DamageTypeEMP'

Instance functions

Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal, Actor HitActor)

Overrides: GrenadeProjectile.Explode