UE2:GrenadeProjectileSmoke (U2)

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U2 Object >> Actor >> Projectile >> GrenadeProjectile >> GrenadeProjectileSmoke
Package:
Weapons

null

Default values

Property Value
Damage 5.0
DamageRadius 50.0
ExplosionEffect ParticleSalamander'GL_Smoke.ParticleSalamander0'
ExplosionSound Sound'WeaponsA.GrenadeLauncher.GL_ExplodeSmoke'
MyDamageType Class'U2.DamageTypePhysical'