UE2:HarbingerTurretBarrel (U2)
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Object >> Actor >> Pawn >> XMPVehicleBarrel >> HarbingerTurretBarrel |
- Package:
- Vehicles
- Direct subclass:
- SHarbingerTurretBarrel
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Properties
Muzzleflash
Type: ParticleGenerator
RocketIndex
Type: byte
RocketLocation
Type: Object.Vector
Array size: 6
Default value, index 0:
Member | Value |
---|---|
Y | -40.0 |
Z | 5.0 |
Default value, index 1:
Member | Value |
---|---|
Y | 40.0 |
Z | 5.0 |
Default value, index 2:
Member | Value |
---|---|
Y | -55.0 |
Z | 5.0 |
Default value, index 3:
Member | Value |
---|---|
Y | 55.0 |
Z | -5.0 |
Default value, index 4:
Member | Value |
---|---|
Y | -40.0 |
Z | -15.0 |
Default value, index 5:
Member | Value |
---|---|
Y | 40.0 |
Z | -15.0 |
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
AlternateSkins[0] | Shader'VehiclesT.Harbinger.HarbingerFX_TD_01_Red' | ||||||
AlternateSkins[1] | Shader'VehiclesT.Harbinger.HarbingerFX_TD_01_Blue' | ||||||
BarrelOffset |
| ||||||
bUsable | True | ||||||
Crosshair | "Crosshair_Pistol" | ||||||
DriverViewMesh | StaticMesh'VehiclesM.Harbinger.HarbingerTurretCam_TD_001' | ||||||
EnergyCost | 0.0010 | ||||||
FireSound | Sound'WeaponsA.RocketLauncher.RL_Fire' | ||||||
FireTime | 0.18 | ||||||
FiringOffset |
| ||||||
ProjectileClass | Class'Vehicles.MultiRocketProjectile' | ||||||
ShakeMag | 3.0 | ||||||
ShakeTime | 0.25 | ||||||
StaticMesh | StaticMesh'VehiclesM.Harbinger.HarbingerTurret_TD_001' |
Functions
Events
Destroyed
simulated event Destroyed ()
Overrides: XMPVehicleBarrel.Destroyed
PostNetBeginPlay
simulated event PostNetBeginPlay ()
Overrides: XMPVehicleBarrel.PostNetBeginPlay
Other instance functions
OnUse
function OnUse (Actor User)
Overrides: Actor.OnUse
PlayFiring
Overrides: XMPVehicleBarrel.PlayFiring
ProjectileFire
function Projectile ProjectileFire ()
Overrides: XMPVehicleBarrel.ProjectileFire