UE2:HitScanBlockingVolume (UT2004)
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Object >> Actor >> Brush >> Volume >> BlockingVolume >> HitScanBlockingVolume |
- Package:
- XWeapons
- This class in other games:
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Class: XWeapons.HitScanBlockingVolume Parent: Engine.BlockingVolume
Used to limit where hit-scan weapons
Default values
Property | Value |
---|---|
bBlockZeroExtentTraces | True |
bWorldGeometry | False |