UE2:LightTrigger (U2XMP)

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U2XMP Object >> Actor >> Triggers >> Trigger >> LightTrigger
Package:
Legend

$Author: Mfox $ $Date: 8/20/02 4:01p $ $Revision: 4 $ Name: LightTrigger.uc Author: Aaron R Leiby Date: 8 June 2000 Description: Used for triggering static lights on and off without the illum hit caused by TriggerLights. How to use this class:

+ Tag/Event to desired light(s). + Set initial state, etc. as desired. + Change LightBrightness of this trigger to whatever you want the lights to be set to when triggered.

Properties

Property group 'LightTrigger'

TriggerTime

Type: float


Default values

Property Value
InitialState 'TriggerToggle'
LightBrightness 1
ReTriggerDelay 1.0
ScaleGlow 0.0

Functions

Events

Destroyed

event Destroyed ()

Overrides: Trigger.Destroyed


Other instance functions

ToggleLight

function bool ToggleLight (Light L)


States

TriggerControl

TriggerControl.DispatchTrigger

protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchTrigger (global)


TriggerControl.DispatchUnTrigger

protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchUnTrigger (global)


TriggerTimed

TriggerTimed.DispatchTrigger

protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchTrigger (global)


TriggerTimed.DispatchUnTrigger

protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchUnTrigger (global)


TriggerTimed.TriggerTimer

protected function TriggerTimer ()


TriggerToggle

TriggerToggle.DispatchTrigger

protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchTrigger (global)