UE2:Triggers (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- Counter, U2Kicker, AttachTrigger, Dispatcher, FadeViewTrigger, LevelChange, LineOfSightTrigger, MaterialTrigger, MountTrigger, MusicScriptEvent, MusicTrigger, ObjectiveEvent, ObjectivesTrigger, RoundRobin, SpecialEvent, Trigger, TriggeredTexture, UseTrigger
- Known custom subclass:
- RandomTrigger
- This class in other games:
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Event.
Properties
Property group 'Trigger'
bTriggerNPCs
Type: bool
TriggerClass
(class'Actor') class of Actors to trigger
Default value: Class'Engine.Actor'
Default values
Property | Value |
---|---|
bCollideActors | True |
bHidden | True |
CollisionHeight | 40.0 |
CollisionRadius | 40.0 |
Instance functions
DispatchTrigger
protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
DispatchUnTrigger
protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
TriggerActors
protected function TriggerActors (Actor TriggerSrc, class<Actor> TriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs)
TriggerNPCs
protected final function TriggerNPCs (Actor TriggerSrc, Actor Other, Pawn Instigator, name TriggerEvent, optional bool bCheckTags)
UnTriggerActors
protected function UnTriggerActors (Actor TriggerSrc, class<Actor> TriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs)