UE2:UseTrigger (U2XMP)
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- Package:
- Engine
- This class in other games:
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UseTrigger: if a player stands within proximity of this trigger, and hits Use, it will send Trigger/UnTrigger to actors whose names match 'EventName'.
Properties
Property group 'UseTrigger'
Message
Type: string
Modifiers: localized
Functions
Events
Touch
event Touch (Actor Other)
Overrides: Actor.Touch
Other instance functions
UsedBy
function UsedBy (Pawn user)
Overrides: Actor.UsedBy