UE2:NewRedeemerTrail (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- XEffects
Default values
Subobjects
SpriteEmitter2
Class: Engine.SpriteEmitter
SpriteEmitter3
Class: Engine.SpriteEmitter
Property
|
Value
|
AutomaticInitialSpawning
|
False
|
ColorScale[0]
|
(Color=(B=255,G=255,R=255))
|
ColorScale[1]
|
(RelativeTime=0.050000,Color=(B=255,G=255,R=255,A=128))
|
ColorScale[2]
|
(RelativeTime=0.800000,Color=(B=128,G=128,R=128,A=128))
|
ColorScale[3]
|
(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
|
DrawStyle
|
PTDS_AlphaBlend
|
InitialParticlesPerSecond
|
200.0
|
LifetimeRange
|
|
MaxParticles
|
500
|
ParticlesPerSecond
|
200.0
|
SizeScale[0]
|
(RelativeSize=0.100000)
|
SizeScale[1]
|
(RelativeTime=0.500000,RelativeSize=1.000000)
|
SizeScale[2]
|
(RelativeTime=1.000000,RelativeSize=1.000000)
|
SphereRadiusRange
|
|
SpinParticles
|
True
|
StartLocationOffset
|
|
StartLocationShape
|
PTLS_Sphere
|
StartSizeRange
|
|
StartSpinRange
|
|
Texture
|
AW-2004Particles.Fire.MuchSmoke1
|
TextureUSubdivisions
|
4
|
TextureVSubdivisions
|
4
|
UniformSize
|
True
|
UseColorScale
|
True
|
UseRandomSubdivision
|
True
|
UseRegularSizeScale
|
False
|
UseRotationFrom
|
PTRS_Actor
|
UseSizeScale
|
True
|