UE2:ONSMineThrowFire (UT2004)

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UT2004 Object >> WeaponFire >> ProjectileFire >> BioFire >> ONSMineThrowFire
Package:
Onslaught


Properties

BlueMineClass

Type: class<Projectile>


Default value: Class'Onslaught.ONSMineProjectileBLUE'

RedMineClass

Type: class<Projectile>


Default value: Class'Onslaught.ONSMineProjectileRED'

Default values

Property Value
AmmoClass Class'Onslaught.ONSMineAmmo'
FireRate 1.1
FireSound Sound'ONSVehicleSounds-S.SpiderMines.SpiderMineFire01'
ProjectileClass Class'Onslaught.ONSMineProjectile'

Instance functions

PlayFiring

function PlayFiring ()

Overrides: WeaponFire.PlayFiring


SpawnProjectile

function Projectile SpawnProjectile (Object.Vector Start, Object.Rotator Dir)

Overrides: ProjectileFire.SpawnProjectile