UE2:ONSVehicle instance functions (UT2004)
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Instance functions
AltFire
Overrides: Vehicle.AltFire
CanAttack
Overrides: Pawn.CanAttack
ChangedReservation
Overrides: Vehicle.ChangedReservation
ChargeBar
Overrides: Vehicle.ChargeBar
ChooseFireAt
Overrides: Pawn.ChooseFireAt
ClientKDriverEnter
Overrides: Vehicle.ClientKDriverEnter
ClientKDriverLeave
Overrides: Vehicle.ClientKDriverLeave
ClientRegisterVehicleWeapon
ClientVehicleCeaseFire
Overrides: Vehicle.ClientVehicleCeaseFire
Deploy
Died
Overrides: Vehicle.Died
DisplayDebug
Overrides: Vehicle.DisplayDebug
DrawHUD
Overrides: Pawn.DrawHUD
DriverDied
Overrides: Vehicle.DriverDied
DriverLeft
Overrides: Vehicle.DriverLeft
DriverRadiusDamage
Overrides: Vehicle.DriverRadiusDamage
FastVehicle
FindEntryVehicle
Overrides: Vehicle.FindEntryVehicle
Fire
Overrides: Vehicle.Fire
FireOnRelease
Overrides: Pawn.FireOnRelease
GetBotPassenger
Overrides: Vehicle.GetBotPassenger
GetInstigator
Overrides: Vehicle.GetInstigator
GetTurrets
Overrides: Vehicle.GetTurrets
HasOccupiedTurret
Overrides: Vehicle.HasOccupiedTurret
HasUDamage
Overrides: Pawn.HasUDamage
HasWeapon
Overrides: Pawn.HasWeapon
HealDamage
Overrides: Vehicle.HealDamage
ImpactDamageModifier
IsDeployed
IsFiring
Overrides: Pawn.IsFiring
KDriverEnter
Overrides: Vehicle.KDriverEnter
LimitPitch
Overrides: Pawn.LimitPitch
MayUndeploy
ModifyThreat
Overrides: Pawn.ModifyThreat
NeedToTurn
Overrides: Pawn.NeedToTurn
NewReservationCostMultiplier
Overrides: Vehicle.NewReservationCostMultiplier
NumPassengers
Overrides: Vehicle.NumPassengers
OpenPositionFor
Overrides: Vehicle.OpenPositionFor
PlayHit
Overrides: Pawn.PlayHit
PrecacheAnnouncer
Overrides: Actor.PrecacheAnnouncer
RefireRate
Overrides: Pawn.RefireRate
ReservationCostMultiplier
Overrides: Vehicle.ReservationCostMultiplier
ServerChangeDriverPosition
ServerPlayHorn
Overrides: Vehicle.ServerPlayHorn
ServerVerifyVehicleWeapon
SetActiveWeapon
SetReservation
Overrides: Vehicle.SetReservation
SetTeamNum
Overrides: Vehicle.SetTeamNum
SpokenFor
Overrides: Vehicle.SpokenFor
SwitchWeapon
Overrides: Pawn.SwitchWeapon
TooCloseToAttack
Overrides: Pawn.TooCloseToAttack
TryToDrive
Overrides: Vehicle.TryToDrive
UpdatePrecacheMaterials
Overrides: Actor.UpdatePrecacheMaterials
UpdatePrecacheStaticMeshes
Overrides: Actor.UpdatePrecacheStaticMeshes
VehicleCeaseFire
Overrides: Vehicle.VehicleCeaseFire
VehicleExplosion