UE2:OnDestroyForce (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
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$Author: Aleiby $ $Date: 5/30/02 1:05a $ $Revision: 2 $ Name: OnDestroyForce.uc Author: Aaron R Leiby Date: 20 Novenber 2001 Description: Used to spawn additional particles on destruction of another particle. How to use this class:
Properties
Property group 'HurtRadius'
DamageAmount
Type: float
DamageRadius
Type: float
DamageType
Type: class<DamageType>
Momentum
Type: float
Property group 'OnDestroyForce'
bInheritVelocity
Type: bool
OnDestroyTemplates
Type: array<ParticleTemplate>
Pitch
Type: Object.Range
Radius
Type: Object.Range
Sound
Type: Sound
Volume
Type: Object.Range
Native functions
AddDestroyTemplate
native event AddDestroyTemplate (ParticleTemplate T)