UE2:SVehicleTrigger (UE2Runtime)

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UE2Runtime Object >> Actor >> Keypoint >> AIScript >> SVehicleTrigger
Package:
Engine
This class in other games:

null

Default values

Property Value
bHardAttach True
bHidden False
bOnlyAffectPawns True
bStatic False
CollisionHeight 400.0
CollisionRadius 80.0
RemoteRole ROLE_None

Events

UsedBy

event UsedBy (Pawn user)

Overrides: Actor.UsedBy