UE2:SwapTrigger (U2XMP)
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SwapTrigger: Kills touching actors and spawns in replacements
Properties
Property group 'SwapTrigger'
ProximityClass
actor class that can touch us
ReplaceDelaySeconds
Type: float
seconds to wait before trying to spawn replacement
ReplacementClass
actor to spawn
Internal variables
bInitialized
Type: bool
whether the class had valid properties on startup
PendingDestruction
Functions
Events
Destroyed
event Destroyed ()
Overrides: Trigger.Destroyed
PostBeginPlay
event PostBeginPlay ()
Overrides: Trigger.PostBeginPlay
Touch
event Touch (Actor Other)
Overrides: Trigger.Touch
Other instance functions
SpawnReplacement
function SpawnReplacement ()