UE2:VoiceChatConfig properties (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LockedFloatingWindow >> GUICustomPropertyPage >> VoiceChatConfig (properties) |
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Properties
b_QuickBinds
Type: GUIButton
Modifiers: automated
bAJLocal
Type: bool
bAJPublic
Type: bool
bAJTeam
Type: bool
bAutoSpeak
Type: bool
ch_AJLocal
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'AutoJoinLocal'
ch_AJPublic
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'AutoJoinPublic'
ch_AJTeam
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'AutoJoinTeam'
ch_AutoSpeak
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'AutoSpeakCheckbox'
co_LANQuality
Type: moComboBox
Modifiers: automated
Default value: moComboBox'VoiceQualityLAN'
co_Quality
Type: moComboBox
Modifiers: automated
Default value: moComboBox'VoiceQuality'
ed_Active
Type: moEditBox
Modifiers: automated
Default value: moEditBox'DefaultActiveChannelEditBox'
ed_ChatPassword
Type: moEditBox
Modifiers: automated
Default value: moEditBox'ChatPasswordEdit'
fVoice
Type: float
InstalledCodecs
KeyNameCaption
Type: string
Modifiers: localized
QuickBindMenu
Type: string
ResetCaption
Type: string
Modifiers: localized
Default value: "Reset"
ResetHint
Type: string
Modifiers: localized
Default value: "Reset values for all options to their default values"
sActive
Type: string
sCodec
Type: string
sl_VoiceVol
Type: moSlider
Modifiers: automated
Default value: moSlider'VoiceVolume'
sLANCodec
Type: string
sPwd
Type: string
VoiceChatClass
Type: class<VoiceChatReplicationInfo>
Default value: Class'Engine.VoiceChatReplicationInfo'
VoiceChatClassName
Type: string
Default value: "UnrealGame.TeamVoiceReplicationInfo"