UE3:LevelStreamingVolume (UDK)

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UDK Object >> Actor >> Brush >> Volume >> LevelStreamingVolume
Package:
Engine
This class in other games:

Used to affect level streaming in the game and level visibility in the editor.

Properties

Property group 'LevelStreamingVolume'

bDisabled

Type: bool

If TRUE, this streaming volume is ignored by the streaming volume code. Used to either disable a level streaming volume without disassociating it from the level, or to toggle the control of a level's streaming between Kismet and volume streaming.

bEditorPreVisOnly

Type: bool

If TRUE, this streaming volume should only be used for editor streaming level previs.

bTestDistanceToVolume

Type: bool

If TRUE, level will stream when closer than TestVolumeDistance to the volume.

StreamingLevels

Type: array<LevelStreaming>

Modifiers: noimport, const, editconst

Levels affected by this level streaming volume.

TestVolumeDistance

Type: float

If bTestDistanceToVolume is TRUE, level will stream in if closer than this to volume.

Usage

Type: EStreamingVolumeUsage

Determines what this volume is used for, e.g. whether to control loading, loading and visibility or just visibilty (blocking on load)

Default values

Property Value
bCollideActors False
bForceAllowKismetModification True
CollisionType COLLIDE_CustomDefault

Subobjects

BrushComponent0

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

Property Value
BlockNonZeroExtent False
CollideActors False
ReplacementPrimitive None

Enums

EStreamingVolumeUsage

Enum for different usage cases of level streaming volumes.

SVB_Loading
SVB_LoadingAndVisibility
SVB_VisibilityBlockingOnLoad
SVB_BlockingOnLoad
SVB_LoadingNotVisible

Structs

CheckpointRecord

bool bDisabled

Instance functions

ApplyCheckpointRecord

function ApplyCheckpointRecord (const out CheckpointRecord Record)


CreateCheckpointRecord

function CreateCheckpointRecord (out CheckpointRecord Record)


OnToggle

simulated function OnToggle (SeqAct_Toggle action)

Overrides: Volume.OnToggle

Kismet support for toggling bDisabled.