UE3:LightmassImportanceVolume (UDK)
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- Package:
- Engine
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LightmassImportanceVolume: a bounding volume outside of which Lightmass photon emissions are decreased
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bCollideActors | False | ||||||||||
bColored | True | ||||||||||
BrushColor |
| ||||||||||
CollisionType | COLLIDE_CustomDefault |
Subobjects
BrushComponent0
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
Property | Value |
---|---|
BlockNonZeroExtent | False |
CollideActors | False |
RBChannel | RBCC_Nothing |
ReplacementPrimitive | None |