UE3:SVehicleSimBase (UDK)
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Object >> Component >> ActorComponent >> SVehicleSimBase |
- Package:
- Engine
- Direct subclasses:
- SVehicleSimCar, UTVehicleSimChopper, UTVehicleSimHoverboard
- This class in other games:
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'SVehicleSimBase'
AutoDriveSteer
Type: float
bAutoDrive
Type: bool
bClampedFrictionModel
Type: bool
Friction model that clamps the frictional force applied by the wheels. Should be more realistic.
bWheelSpeedOverride
Type: bool
Allows you to set the axle speed directly
WheelInertia
Type: float
Default value: 1.0
WheelLatAsymptoteSlip
Type: float
Default value: 1.4
WheelLatAsymptoteValue
Type: float
Default value: 0.7
WheelLatExtremumSlip
Type: float
Default value: 0.35
WheelLatExtremumValue
Type: float
Default value: 0.85
WheelLongAsymptoteSlip
Type: float
Default value: 2.0
WheelLongAsymptoteValue
Type: float
Default value: 0.6
WheelLongExtremumSlip
Type: float
Default value: 0.1
WheelLongExtremumValue
Type: float
Default value: 1.0
WheelSuspensionBias
Type: float
WheelSuspensionDamping
Type: float
WheelSuspensionStiffness
Type: float